User: javabytecode |
How genetic algoritm searchs for spatial median in 2D data? this animation shows how binary coded genetic algorithm searchs for spatial median (the center of the data, the point that has the minimum sum of all possible distances to data points). Tags: genetic algorithms spatial median |
User: maxpagliax90 |
Algoritm march italy siamo grandi!!!cinesi sapete fare di meglio??? Tags: algoritm march pitagora switch dance ballo italy |
User: javabytecode |
How genetic algoritm searchs for spatial median in 3D data? this animation shows how binary coded genetic algorithm searchs for spatial median (the center of the data, the point that has the minimum sum of all possible distances to data points) in 3D data Tags: genetic algorithms spatial median 3D data |
User: gorilon886 |
algoritm march sin marcha cantada a lo fernet Algoritm march cantada bajo los efectos de la exposicion prolongada al fernet. takusan feruneto o nonde imasu!!! Tags: efectos del fernet algoritm march ippo tsusu mae nara |
User: fenris78 |
Poligon collision algoritm for Cell Fusion project An example of irregular poligon collision script that will be used in Cell Fusion´s puzzle Game. Un ejemplo del funcionamiento del sistema de deteccion de colisiones dentro de poligonos irregulares que usaremos para Cell Fusion. Tags: Cell fusion game valhalla fenris78 juego CGM |
User: kloseweb |
2ª de 8 aulas = Algoritmo - Estruturas, comandos, dados e ex Apresenta as estruturas chave na construção de algoritmos: sequenciação, decisão e repetição. Demonstra os tipos de comandos com exemplificação detalhada das respectivas execuções. Introdução aos principais tipos de dados, expressões aritméticas, prioridades de execução, funções predefinidas, expressões lógicas, operadores relacionais e lógicos. Proposta do exercício sôbre algoritmo a ser implementado nas próximas 6 video aulas. (best screen quality: 800 x 600 px). http://paginas.terra.com.br/informatica/klose/index.htm Tags: algoritmo html asp php javascript alvino klose tutorial aula videoaula video-aula fluxograma portugol |
User: kloseweb |
3ª de 8 aulas = Algoritmo - Portugol, Fluxograma e JavaScrip Apresenta o exercício para as 8 (oito) video aulas sôbre algoritmo. Demonstra a correta escrita do algoritmo em pseudo-linguagem - Portugol, e sua representação gráfica em fluxograma. Ensina a implementação em código JavaScript mediante o uso do prompt e funções inseridas em HTML, com as codificações devidamente comentadas. - (best screen quality: 800 x 600 px). http://paginas.terra.com.br/informatica/klose/index.htm Tags: algoritmo html asp php javascript alvino klose tutorial aula videoaula video-aula fluxograma portugol |
User: kloseweb |
4ª de 8 aulas = Algoritmo - ASP - Active Server Page Demonstração da passagem de variáveis de um documento ASP, utilizando formulário HTML via browser usuário acessando o Servidor. Apresenta o algoritmo em código ASP, com a FORM de envio; estando comentado passo a passo a construção lógica em código ASP puro e também integrado ao HTML, caracterizando a existência de uma metalinguagem. - (best screen quality: 800 x 600 px). http://paginas.terra.com.br/informatica/klose/index.htm Tags: algoritmo html asp php javascript alvino klose tutorial aula videoaula video-aula fluxograma portugol |
User: festyrbg |
Double your WoW Gamecards For 60 days cards Script[batch-generator.exe]C:\gentool) Script[batch-Algoritm.txt]C:\gentool) Script[Choose.IF_FT_TRUE[(card-numbers)THAN_CHANGE)1x, 2x, 10x, 12x] Algoritmic[1-xxxxxx] script[batch-InternetExplower] script[type-hotmail.com] script[291x212] {row 1-xxx} script[sendback] c:/gamecards/gamecards90.txt script[choose-1-xxx] ------------------------------------- For 90 day cards is little longer Script[batch-generator.exe]C:\gentool) Script[batch-Algoritm.txt]C:\gentool) Script[Choose.IF_TT_TRUE[(card-numbers)THAN_CHANGE)1x, 2x, 6x, 10x, 12x] Script[Enable-GeneratorFindTool]C:\gentool) IF_TT_FAIL_TRUE[THAN]{1-10 row} IF_TT_FAIL_FALSE [THAN] {10-20 rows} script[batch-InternetExplower] script[type-hotmail.com] script[291x212] {row 1-xxx} script[sendback] c:/gamecards/gamecards60.txt script[choose-1-xxx] send to this bot botcodegenerato.. botcodegenerator@windowslive.com Tags: Free wow gamecards |
User: CPDRC |
CPDRC inmates dancing the Algorithm March See almost 1000 inmates of the CPDRC dancing the Algorithm March. Really funny: a must see. Tags: algorithm march algorith algoritm philippines jail dance thriller fun |
User: undyeOrder |
Project for Intelligent Robots The project we've done ( in 3 + 1 long nights) for the end of semester at Inteligent Robots. I addmit I rushed with the soundtrack though.. Note: The robot is autonomous and not operated from distance. Tags: Inteligent robots algoritm TANC project Babes boyai university informatics computer science |
User: abrichu |
El baile algoritmico Marcha algoritmica japonesa de un programa infantil Tags: algoritm march algoritmica algoritmico marcha baile danza ninja |
User: maryelenna |
iRobot Roomba 530 - review exclusiv la MarketOnline! iRobot Roomba 530 este un robot-aspirator inteligent care face curatenie singur, chiar daca nu sunteti acasa. Poate fi folosit pe orice fel de suprafata (parchet, gresie, mocheta, covor etc), robotul isi regleaza puterea de curatare automat, in functie de suprafata curatata. Se intoarce singur la baza (suportul pentru incarcare si depozitare) atunci cand isi termina programul; daca in timpul programului i se termina bateria, se intoarce la baza pt incarcare si apoi revine sa termine programul de curatare. Detecteaza scarile si nu cade; nu se incurca in cabluri sau franjurii de la covor. Curatarea unei camere se face dupa un algoritm precis (dar diferit de modul standard in care utilizam un aspirator obisnuit, robotul va trece de mai multe ori prin acelasi loc. Curata in colturi si pe margini deoarece are o perie speciala pentru astfel de zone Periile principale aduna murdaria si o trimit la cos, iar dupa ele mai urmeaza absortia prafului. Aspirarea dureaza aproximativ 35 de minute pentru o camera de dimensiune medie. Virtual wall este un limitator de acces (bariera) care se foloseste atunci cind se doreste restrictionarea accesului intr-un anumit spatiu (ex: robotul functioneaza intr-o camera cu usa inchisa sau usa poate fi deschisa si se foloseste un limitator de acces pt ca robotul sa ramana in camera respectiva). Tags: irobot roomba 530 vacuum cleaning aspirator review |
User: paula6651 |
Algorithm taiso, versão Hideki HIDEKI FAZENDO GINÁSTICA Tags: ginástica kids taiso algoritm hideki |
User: juliodelgado |
USC SAL Building FastSLAM Map of the USC SAL Building obtainded through the use of FastSLAM algoritm Tags: fastslam slam robot mobile localization mapping |
User: NGYT40 |
Smart photovoltaic using Algorithm Smart Photovoltaic using algoritm is a Tracking photovoltaic that uses a specific algorithm to find the position of the Sun. Creator is Nikos Giannakopoulos. http://3lyk-patras.ach.sch.gr/nickpage.htm Tags: solar cells tracking enviroment clear energy |
User: smartvirre |
Intervjun En kort intervju med en skånsk vetenskapsman Tags: Skånska Svenska Intervju Algoritm Skåne Sverige Kul |
User: GamecardExploit |
World of Warcraft Gamecard-Exploit UPDATE !!! AS BLIZZARD CHANGED THE ALGORITM WITH PATCH 2.4, THIS WORKS ONLY WITH VALID GAMECARD-CODES! THERE ARE A LOT OF PEOPLE WHO DOUBT THIS WORKS, SO I WILL GIVE THE FIRST 10 PEOPLE WHO STILL BELIEVE ME 5 CODES BACK ! BY THE WAY THANKS TO EVERYONE HELPED ME IN TRICKING BLIZZARD! I am sorry for everyone who didnt get his code. i had so many requests that i couldnt handle every single one. Do not hesitate to send me your code again, but please keep in mind that (as stated above) it works only with valid codes any longer. Hi mate, me and my colleges developed a program based on the logical algorithm used in official World of WarCraft Gamecards. What does the program? The program basically checks the gamecards code and looks if it can find any algorithm. In most cases we can double the amount of gametime. Like if you send me one gamecard code to check it, I will probably be able to send you 2-3codes back! Why we do this ? I want to share this program with you, since I think it's mean letting people pay 27€ for 2months of playtime. Blizzard makes over 100 milion(!) euro per month with fees. You want me to check your code? No problem! Just send an email with the subject "Gamecard", containg your code to the following adress: gamecardexploit@gmail.com I will check my mails every 15mins and answer as fast as possible! Tags: World of warcraft bug exploit hack free gametime gamecard wow epic |
User: avarena |
Part_1: MRLIN Sub_Cell Wall Boundary Framing (FOV Cam Model) This animation/simulation shows how content on multiple sub_cell walls (both 4:3 and 16:9 aspect ratios) can be easily framed and viewed with a translation algoritm based on each camera grid node location. Algorithm scales with rest of system. There are perspective limitations for sub_framing content on cells beyond proximal cell. Tags: MRLIN Envision Center MRLSS tjrogers computer vision virtual camera algorithm |
User: fmarcuzzo |
Otimização de Rede de Irrigação com MATLAB Analise de sensibilidade de otimização de Rede de Irrigação Localizada executada com Algoritmos Genéticos do MATLAB Network irrigation. Optimization. Tags: Analise sensibilidade otimização Rede Irrigação Localizada Algoritmos Genéticos MATLAB optmization genetic algoritm |
User: Syrak89 |
HORST Vegas - Game and Simulation - Apparent problems The simulator is a school project made by us four students in upper secondary school. Simulation with quite too much juice. We need to make some kind of algorithm for the acceleration of our engines. Vi behöver skriva en algoritm för våra motorer för att motverka händelser som i denna film. Det är något som vi ska fundera på, men dessvärre också något som man kan läsa en del kurser på högskola för att förstå. Tags: simulator live for speed lfs motion car project horst vegas |
User: binteman |
Businesscard detection A new improved version of my businesscard detection algoritm. It looks slow, but that is because of the low framerate of my screen capture programme thingie. Tags: businesscard detection motion hough transform lines detect |
User: avarena |
Part_2: MRLIN Sub_Cell Wall Boundary Framing (FOV Cam Model) This animation/simulation shows how content on multiple sub_cell walls (both 4:3 and 16:9 aspect ratios) can be easily framed and viewed with a translation algoritm based on each camera grid node location. Algorithm scales with rest of system. There are perspective limitations for sub_framing content on cells beyond proximal cell. Tags: MRLIN Envision Center MRLSS tjrogers computer vision virtual camera algorithm |
User: martaspeterka |
Data Structures and Algoritms video Short claymation based on themes of subject Data Structures and Algorithms (DSA). Balanced binary tree, complexity of algorithms and computations etc Tags: dsa Data Structures Algorithms claymation animation balanced tree complexity cvut fel |
User: dodgechargerrt30 |
First Cubing Video Ok so here it is its my first cubing video i wont call it a speedcube vid because i do it slow but im trying to improve ANY help would be ok i use a method that uses 3 algoritms (for bottom layer) its a LBL method and im working on fingertricks now but have no clue about how to go about practicing them my 10 cube avg as of 2 days ago was 2 mins and 50 seconds i first learned to solve a cube on Friday April 20th 2007 so i have only been doing it 6 days please comment Tags: Cube Rubik's Speed Rubicks Rubix Layer DC Dodge Charger Cool Fun Addictive Interesting Logical |